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Wheel , Word. What was the answer to the bonus round on Wheel of Fortune. Four letters. Website: Sans. What , Was , Wheel , Week. If you ever find yourself on Wheel of Fortune and make it all the way to the final round , choose the letters G, H, P and O.

Thats the big takeaway from an analysis of the final bonus puzzles that. Website: Uw. Wheel , Wii , Way. Wheel of Fortune Solutions. Website: Channel April 26, Anyway, enter each of the bonus puzzles this week for your chance to win a.

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Website: Wheeloffortunecheats. Wheel , We , When. Wheel of fortune last night bonus sitestats. Website: Site-stats. Wheel , Winning. Website: Pinterest. A bonus puzzle from February 26, is showing. Category : Use not in a sentence. Leave a Comment. In case something is wrong or missing kindly leave a comment below and one of our staff members will be more than happy to help you out! Wheel , Will , Wrong. This page documents the bonus round puzzles at the end of every episode of " Wheel Of Fortune " for as far back as I can go.

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Website: Search. Wheel , Ways. Website: Abc. White , Wheel , Word , Win. Website: Gameradvocate. By Ashley Majeski. Further, some puzzles were clearly taken from vacation brochures, particularly during the Sandals weeks in Seasons Unlike the current ones, these were claimed immediately upon being hit and apparently did not require solving the puzzle to be won. In addition, if a contestant lost it to Bankrupt, it was apparently placed back on the Wheel immediately.

Prize wedges were introduced permanently on the first nighttime episode in September , and on daytime in July Like all other winnings, they are held if the contestant solves that round's puzzle without hitting Bankrupt.

Initially, contestants who hit a Prize wedge claimed it automatically, then called a letter for the dollar value underneath; the current rule, where players must call a right letter before claiming the wedge, was introduced on both versions between September 11 and December 24, It also appears that for at least the first few weeks of the nighttime version, Prize wedges were not forfeited if the contestant hit Bankrupt; this was changed before the end of the season.

From the retirement of shopping until the late s, Wheel prizes were introduced in Rounds 2 and 4, obviously unless Round 4 began as a Speed-Up. The former became permanent around Season 8 when the show stopped the practice of sometimes having Rounds 3 and 4 in the same segment.

In Season 14, perhaps due to increasing time constraints, the second one was moved to Round 3 but only present if the Surprise was absent during gameplay. For a short time after the retirement of Surprise, the second Wheel Prize was fully reinstated for Round 3, but it was retired again following Season From then until June , it was in Round 2, and moved to its current position of Round 1 that September.

Upon the show's return to NBC in January , the first prize was moved to Round 1 and a flashing chyron was added showing a prize's value if it was picked up. Until the late s, Prize wedges often offered a variety of items beyond just trips, such as gift certificates, jewelry, household goods, or modes of transportation. Some of the more esoteric choices such as autographed memorabilia, framed art, jewelry, or even cars.

Since around , it is extremely rare for the prize to be something other than a trip, or occasionally a gift card or cash provided by a sponsor. From about onward, the Prize copy may also be accompanied by a trailer for an upcoming film, particularly if a copy of said film is included as part of the bundle.

Since late , with the permanent placement of the Prize Puzzle in Round 3, the Prize is removed before then. From , Prize wedges were lime green with black text. By , they became light yellow. Partway through Season 12, a bright green color was introduced. For Season 14, they were greenish-brown with dark green text in the Clarendon font with sparkles for the first two weeks.

Since October , they have generally featured artwork representing the prize in question, although some between October June used white Clarendon on a gradient background. Starting in Season 33, the announcer only describes the prize if it is won, unless the copy also includes a promotional plug or trailer; a similar method had been done during Season 12 with the Round 4 Prize.

Present since the earliest days but not on the first two pilots , the Speed-Up round is used when time is running short. It is indicated by a bell sound; the original bell was previously used as the time's-up sound on the Art Fleming version of Jeopardy! During a Speed-Up, a Final Spin is done. Until Season 39, the host would always do the Final Spin from the red arrow; starting in that season, it is now done by whichever contestant is in control when time is called, with the respective arrow determining the amount.

Pat chose to make this change after becoming a consulting producer, as he felt that having him do the Final Spin allowed him too much control over the outcome. Control begins with the player in control of the Wheel at the time. Each player calls one letter at a time, going clockwise. After calling a letter, the contestant has three seconds after the hostess clears the board reduced from five on April 13, to solve the puzzle; this time limit is indicated by the "wrong letter" buzzer.

Unlike in the rest of the game, the contestant may make more than one attempt to solve the puzzle, and a correct answer is still considered valid if started on or before the buzzer without pausing. A shopping round still followed the Speed-Up even if the round began as one, although if time ran very short, the round was played for a gift certificate with no shopping. If the winner had a large amount when the round was played for a gift certificate, the host usually pointed out a car or other expensive prize that the player could buy.

Since about October , every game ends in a Speed-Up except November 27, , due to a contestant solving over the Final Spin bells , most likely to allow for a better chance at a comeback by trailing contestants and to bring a definite "end" to gameplay. Previously, they were only used if necessary, and it was not uncommon for a game to end without one.

Despite this, a few games from the s onward have had a round go to Speed-Up with only one consonant remaining. If a Speed-Up puzzle has all the consonants revealed, the announcement that only vowels remain, if any, has been inconsistent over the years. For most of the s and s, no indication would be given unless the contestant who called the last consonant failed to solve. Starting around the late s, the beeps would often sound either immediately after the last consonant was called or at the start of the next player's turn if necessary.

Starting in the early s, the beeps are now exclusively used on the turn after the last consonant is revealed if at all, and are sometimes added in post-production with no such announcement in the studio. At the beginning of Season 37, likely due to the previous rule having affected the outcome at least once, the "only vowels remain" beeps now sound immediately as the last consonant is called.

Originally, if the last round began with a Final Spin, the category and puzzle were not revealed until after the dollar value was established. This was changed to show the puzzle with chimes, followed by the Final Spin, sometime around October ; however, it was not done on November 2, This change was likely in relation to the decision to use a Final Spin in every game.

Initially, if the Final Spin landed on anything other than a cash amount, the "invalid" spin was left in the episode and the host spun again until a dollar amount was hit. The current practice of editing out an "invalid" Final Spin was first done on February 26, , although it did not become standard until about To lessen the chance of one happening, many episodes from this point onward have had all cardboard and sometimes also the second Bankrupt removed from the Wheel if the last round begins as a Speed-Up.

Originally, clacking and chalkboard taps were frequently heard during Speed-Up rounds. These were from the Used Letter Board, as the hinged letter cards chosen were flipped back and scores changed.

Sometime between December 11, and mid-October , the chalkboard was replaced by a dry-erase board; around , both were replaced by a single monitor. Background music was added starting on November 6, , and the music bed has changed several times since. During a Speed-Up round, the contestants are shown at the top of the screen with the puzzle at the bottom; originally in reverse until sometime between September 22 and December 28, The category display was present from at least July 5, until sometime between September 22 and December 28, , returning around October According to one recollection , early Speed-Up rounds did not allow contestants to pick vowels in the first 30 seconds; this period ended with a beeping noise, possibly the "only vowels remain" ones, to signify that vowels could now be chosen.

Interestingly, on the July 15, episode, the game ends with what Chuck refers to as "our final second round" and indicates that vowels may not be picked at all ; he also prompts each contestant to solve immediately after calling a correct letter, thus suggesting that the Speed-Up round was originally timed, although it is not known what was done if the time limit expired.

The time limit was removed by the Armed Forces Week finals in October , though Chuck says "vowels or consonants" approximately 60 seconds into the round, implying that the timer now applied just to vowels; the limitations were removed entirely by about March 27, The Milton Bradley games released in do not give the round a time limit, suggesting it was dropped prior to November 3, though the games' rules also do not give any limitations on calling vowels in the Speed-Up.

The puzzle answer is revealed one letter at a time. Contestants are given color-coded buzzers similar to those on Jeopardy! When a contestant rings in, the "right letter" ding is heard. Failing to give a correct answer locks out that player for the rest of the Toss-Up. A light music bed, which has changed multiple times over the years, sounds while the letters come up. For its first season, a Toss-Up was used before the interviews to determine who starts Round 1 and again before Round 4 to determine who starts that round.

The rounds also became split-screened, identically to Speed-Up rounds. On rare occasions, Toss-Ups are unsolved, at which point the Bonus Round "time's up" buzzer sounds.

Most frequently, unsolved Toss-Ups stem from a wrong answer being given with most of the puzzle revealed, leaving little to no time for anyone else to ring in. However, there have been a few instances where all three contestants have rung in with wrong answers at least some of which also had the "wrong letter" buzzer sound when the third player gave a wrong answer , and at least two one circa , one on March 31, where no one rang in at all.

The former was left in the episode, while the latter was edited out and replaced with a new Toss-Up which was solved. Since their introduction, Toss-Ups are also used as tiebreakers. If a tie occurs after the Speed-Up, another Toss-Up is played between the two tied contestants, and the contestant who gives the correct answer proceeds to the Bonus Round.

In this round, three consecutive Toss-Ups are played, each with the same category and frequently a common theme to the answers. A correct answer on the either or both of the first two results in a series of high-pitched dings. Alternatively, it can be taken to the Bonus Round, where it allows for a fourth consonant. For its first season, Pat frequently forgot that the Wild Card is lost to Bankrupt, and would often forget to take it back until several turns later.

This was most notable in a Teen Best Friends Week show in January , where a team kept it into the Bonus Round despite having hit Bankrupt while holding it, although they did not solve the bonus puzzle. In Seasons , the Wild Card was unique in that it was the only cardboard available after Round 3. Originally, contestants tended to use the Wild Card on random dollar amounts as opposed to almost always using it on the top dollar value.

If a contestant hits the top dollar amount while holding the card, Pat often prompts them to use it. Starting in Season 30, he occasionally prompts contestants to use it on random amounts in Round 4, most often if the contestants are trailing. It seems that for most of the card's life, players could only use the Wild Card immediately after calling a consonant. By Season 31, using it after buying a vowel for the amount they previously spun became inconsistently allowed. When the Wild Card used in the Bonus Round, the fourth letter provided by it is called after the "three more consonants and a vowel".

On the chyron, the Wild Card letter is revealed by a graphic of the card turning. These elements are temporary additions to the game that were clearly not intended to be long-standing practices. Its reverse featured a graphic corresponding to the prize that it offered, and Pat would describe the prize if it was claimed.

If it was landed on, the wedge was "enhanced" by a post-production graphic effect that highlighted it with a yellow glow. Its cash values were not multiplied by the letter. For the first week of taping only, its amounts were treated as prizes, but for the rest of the season, any money won with it could be spent on vowels.

Initially, the Big Money Wedge was a sparkly yellowish-green with a magenta readout. On October 29, it was overhauled to royal blue with five vertical rows of red dots and a lighter blue readout; this was recycled the following season for the final design of the Jackpot wedge. The wedge bears the logos for Latitude Margaritaville and Minto Communities, as well as palm leaves and a wide picture of a Margaritaville house that extends past the wedge's borders. It functions similarly to the Million-Dollar Wedge in that it must be claimed with a correct solve, then carried to the Bonus Round.

The home was won on April 27, by Laura Trammell. She did so with the single "Home" envelope and did not land on the Home Wedge during the main game.

Like the Million-Dollar Wedge, the Home Wedge does not award any spendable cash if it is picked up, but it can be landed on any segment and not just the center. If a tag was landed on, a car horn sounded.

The original "Car" tags were unique in that they were not lost to Bankrupts hit in subsequent rounds but were lost to Bankrupts hit in the same round. Also, if one was claimed, it was replaced with another in the next round. During the week that these were in play, only two tags were ever hit, with one lost to Bankrupt and the other "kept", and several variables involving the tags were not explored. These changes were reverted for the rest of Season The car horn still sounded if one was landed on.

Also, the tags became vulnerable to any Bankrupt. When a tag was picked up, a large graphic of a tag appeared on the contestant's scoreboard before shrinking to fit under their score. They were still replaced in subsequent rounds if one was picked up, unless the car was won. On several occasions, contestants picked up tags in situations where winning the car is impossible, most often by picking up the second one in Round 3 after the first one had been lost to Bankrupt.

Conversely, five contestants have managed to win the car after picking up three tags. For the week of September 30, only, the tags were altered to feature a black frame around the edges, with the make of the car at the bottom of the frame.

Also during this week only, they offered a Mazda2. The tags were not used on team weeks unless the teams were all married couples, likely due to the difficulty of sharing a car otherwise. They were also not used during the weeks of November 3 and 10, ; February 9 and 16, ; March 2, ; and April 27, The former four weeks were taped on-location in Hawaii, with the 9th being a couples' week, while the latter two were sponsored by Disney.

The tags were later removed permanently from couples' weeks near the end of Season 34, only to return in Season The car changed back to the Nissan Versa in Season The tags were retired at the end of Season When the wedge debuted, it used a noticeably thinner font and its reverse was blank.

From April onward, it was placed upside-down on the contestant's arrow whenever claimed. For its final two seasons, the numbers on the reverse were given white outlines. Initially, the wedge was introduced in Round 3 and stayed on the Wheel until claimed.

In Season 13, it was introduced in Round 2 if the three-round structure was played. In Season 14, it was only in play during Round 2, and moved back to Round 3 in Season 18 and as before, was removed after the round, even if unclaimed.

Beginning in Season 20, it was only available in Round 1. On November 6, , it was accidentally placed on the Wheel for Round 2 and won; as a result, it remained for Round 3 as well. From the Shopper's Bazaar pilot through at least September 5, , contestants could buy vowels at their discretion provided they had enough to do so, making the wedge redundant. Given this and the fact the pilots added the wedge in Round 2, it would seem the purpose of Buy a Vowel which was never hit in the first two pilots was to be the "impulse buy" that could backfire.

Other than this, it is one of the most uncertain elements in the show's history, with recollections being contradictory on every aspect including the above:. During , Milton Bradley released two board game adaptations which use the following rules for Buy a Vowel:. While this would allow for the aforementioned contradictions, it is not known whether Milton Bradley was reflecting a rule change or "patched" what the company saw as a format hole and if so, whether the show itself even adopted these changes while simultaneously opening another.

Given the common practice of recycling game parts, it is also unknown whether the wedge was actually still in use when the Second Edition was released later that year. It is not quite known when Buy a Vowel was retired, with various accounts having claimed it lasted anywhere from the first few episodes up until the end of It is known to have been present through at least September 5, which still has contestants able to buy vowels at their discretion without landing on it.

The Milton Bradley games have the wedge coexisting with a Wheel layout that has no two-digit values, indicating that it at least survived that long.

Wheel returned , , , , , and 2, to the Wheel as point values, with 2, being top value for Round 2. It was never hit, with three of the five shows that week having Round 4 begin as a Speed-Up. The token could be used before any turn to double the value of the next spin.

No purchase is required. Wheel of Fortune is a American television game show where participants have to solve word puzzle based on hangman game, by proposing letters for a chance to win exciting prizes.

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